Things are going well so far with the language swap. I’ve hit a few walls but nothing insurmountable, I’ve managed to get the current C# build to about 90% of the C++ build’s feature list. The only things left to add are deities, and then the game is left to features that weren’t yet implemented in the C++ build.
In other news, the Steam store page for AotDK is almost complete. I just need to make a trailer and get the concept art finished up and then I can comfortably publish the game to Steam. It will be in early access starting July 23rd. Meanwhile, you may continue to enjoy the C++ build from here. Early access on Steam will be priced fairly cheap at $4.99, and $9.99 upon full release.